- Auto Heal: Heal one HP every 2.8-0.1 sec (10 levels )( 0.3 reduction per level for a total of 2.7 reduction )
- Healing Amplifier: Increase effect of healing by 50-550% (10 levels)(+50% per level for a total of +500%)
- Neg Resistance: 7-25% chance of resisting a negative effect (7 levels)( +3% per level for a total of +18%)
Rarity and drop requirements Edit
- Requirement 1: The game generates random number between 0 and 1. If the value is smaller than 0.0003 then proceed to Requirement 2.
- Requirement 2: Level > 5 (i.e. drops only on Omnifar or later)
If all 2 of the above are achieved, the killed unit drops Infinite Fortress.
Maximal amount of Infinite Fortress that you can have (field + inventory): 3
/Taken directly from the game code./
- In the Flash version of the game, one can own a maximum of 3 Infinite Fortresses. This is increased to 4 in the mobile version.